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MediaWiki:KuranokaPageTransition.css

MediaWiki界面页面
KK​(留言 | 贡献)2026年10月23日 (五) 11:39的版本

注意:在发布之后,您可能需要清除浏览器缓存才能看到所作出的更改的影响。

  • Firefox或Safari:按住Shift的同时单击刷新,或按Ctrl-F5或Ctrl-R(Mac为⌘-R)
  • Google Chrome:按Ctrl-Shift-R(Mac为⌘-Shift-R)
  • Edge:按住Ctrl的同时单击刷新,或按Ctrl-F5。
/* ===============================================================
   Kuranoka Page Transition v2 — REAL CANVAS FIRE
   REPLACE MediaWiki:KuranokaPageTransition.js with this entire file.
   No global styles. No external JavaScript dependencies.
   =============================================================== */
(function () {
    'use strict';

    if (window.__kkptV2 || window !== window.top) return;
    window.__kkptV2 = true;
    if (!window.mw || !mw.config) return;
    if (mw.config.get('wgNamespaceNumber') !== 0 || mw.config.get('wgAction') !== 'view') return;

    const page = mw.config.get('wgPageName');
    if (page !== 'Kuranoka' && page !== 'Kuronata') return;

    const burn = page === 'Kuranoka';
    const target = burn ? 'Kuronata' : 'Kuranoka';
    const targetUrl = '/wiki/' + encodeURIComponent(target);
    const DURATION = burn ? 3450 : 2850;
    let busy = false;

    function makeButton() {
        if (!document.body || document.getElementById('kkpt-toggle')) return;
        const button = document.createElement('a');
        button.id = 'kkpt-toggle';
        button.href = targetUrl;
        button.setAttribute('aria-label', burn ? '焚毁当前世界,切换到 Kuronata' : '破晓,返回 Kuranoka');

        const icon = document.createElement('span');
        icon.className = 'kkpt-icon';
        icon.setAttribute('aria-hidden', 'true');
        icon.textContent = burn ? '✦' : '☀';

        const label = document.createElement('span');
        label.className = 'kkpt-text';
        const title = document.createElement('span');
        title.textContent = target.toUpperCase();
        const sub = document.createElement('span');
        sub.className = 'kkpt-sub';
        sub.textContent = burn ? 'BURN THE WORLD' : 'RETURN TO THE SKY';
        label.append(title, sub);
        button.append(icon, label);
        document.body.append(button);

        button.addEventListener('click', function (event) {
            // Preserve opening in a new tab, modifiers, and browser behavior.
            if (event.defaultPrevented || event.button !== 0 || event.ctrlKey || event.metaKey ||
                event.shiftKey || event.altKey) return;
            event.preventDefault();
            if (busy) return;
            busy = true;
            button.classList.add('kkpt-loading');

            if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) {
                window.location.assign(targetUrl);
                return;
            }
            begin().catch(function (err) {
                console.error('[KuranokaPageTransition] Transition failed:', err);
                window.location.assign(targetUrl);
            });
        });
    }

    // Use an actual same-origin rendering of the destination as the layer
    // that shows through the burnt holes. If framing is blocked, fall back
    // to a solid atmospheric color while retaining the fire animation.
    function preparePreview() {
        return new Promise(function (resolve) {
            const iframe = document.createElement('iframe');
            iframe.id = 'kkpt-preview';
            iframe.className = burn ? 'kkpt-blood' : 'kkpt-sky';
            iframe.title = 'Transition preview';
            iframe.tabIndex = -1;
            iframe.setAttribute('aria-hidden', 'true');
            iframe.style.clipPath = burn
                ? 'polygon(100% 0,100% 100%,100% 100%,100% 0)'
                : 'polygon(0 0,0 100%,0 100%,0 0)';

            let completed = false;
            const finish = function (success) {
                if (completed) return;
                completed = true;
                clearTimeout(timeout);
                if (success) {
                    try { iframe.contentWindow.scrollTo(0, 0); } catch (e) { /* ignore */ }
                    resolve(iframe);
                } else {
                    iframe.remove();
                    const fallback = document.createElement('div');
                    fallback.id = 'kkpt-preview';
                    fallback.className = burn ? 'kkpt-blood' : 'kkpt-sky';
                    fallback.style.clipPath = burn
                        ? 'polygon(100% 0,100% 100%,100% 100%,100% 0)'
                        : 'polygon(0 0,0 100%,0 100%,0 0)';
                    document.body.append(fallback);
                    resolve(fallback);
                }
            };

            const timeout = setTimeout(function () { finish(false); }, 3500);
            iframe.addEventListener('load', function () {
                let valid = false;
                try {
                    valid = Boolean(iframe.contentDocument &&
                        iframe.contentDocument.querySelector('#mw-content-text'));
                } catch (e) { valid = false; }
                finish(valid);
            }, { once: true });
            iframe.addEventListener('error', function () { finish(false); }, { once: true });
            document.body.append(iframe);
            iframe.src = targetUrl;
        });
    }

    function createSprite(stops) {
        const canvas = document.createElement('canvas');
        canvas.width = canvas.height = 96;
        const c = canvas.getContext('2d');
        const gradient = c.createRadialGradient(48, 48, 0, 48, 48, 48);
        stops.forEach(function (stop) { gradient.addColorStop(stop[0], stop[1]); });
        c.fillStyle = gradient;
        c.fillRect(0, 0, 96, 96);
        return canvas;
    }

    const SPRITES = {
        flame: createSprite([[0, '#fffadc'], [.14, '#ffeb75'], [.43, '#ff7a17'], [.72, '#eb230b88'], [1, '#9a000000']]),
        ember: createSprite([[0, '#ffffff'], [.18, '#fff5af'], [.52, '#ff8500aa'], [1, '#ff330000']]),
        smoke: createSprite([[0, '#160b0acc'], [.4, '#24171977'], [1, '#11111100']]),
        blue: createSprite([[0, '#ffffff'], [.18, '#e6ffff'], [.47, '#75ccffad'], [1, '#55b2ff00']])
    };

    function runAnimation(preview) {
        return new Promise(function (resolve) {
            const canvas = document.createElement('canvas');
            canvas.id = 'kkpt-canvas';
            canvas.setAttribute('aria-hidden', 'true');
            document.body.append(canvas);
            const ctx = canvas.getContext('2d', { alpha: true });
            if (!ctx) { canvas.remove(); resolve(); return; }

            let width = 0;
            let height = 0;
            let ratio = 1;
            function size() {
                width = window.innerWidth;
                height = window.innerHeight;
                ratio = Math.min(window.devicePixelRatio || 1, 1.7);
                canvas.width = Math.round(width * ratio);
                canvas.height = Math.round(height * ratio);
                ctx.setTransform(ratio, 0, 0, ratio, 0, 0);
            }
            size();

            const particles = [];
            const rand = function (a, b) { return a + Math.random() * (b - a); };
            const smooth = function (x) { return x * x * (3 - 2 * x); };
            let previous = performance.now();
            let start = previous;
            let done = false;

            function spawn(x, y) {
                if (particles.length > 1300) return;
                const r = Math.random();
                const kind = burn ? (r < .64 ? 'flame' : r < .84 ? 'ember' : 'smoke') : 'blue';
                const life = kind === 'smoke' ? rand(.6, 1.4) : kind === 'ember' ? rand(.42, 1.1) : rand(.28, .75);
                particles.push({
                    kind: kind,
                    x: x + rand(-13, 13),
                    y: y + rand(-14, 14),
                    vx: rand(burn ? -125 : -55, burn ? 55 : 85),
                    vy: rand(-185, -35),
                    life: life,
                    remaining: life,
                    radius: kind === 'smoke' ? rand(32, 85) : kind === 'ember' ? rand(3, 12) : rand(16, 47),
                    angle: rand(-.4, .4)
                });
            }

            function render(now) {
                if (done) return;
                const delta = Math.min(.05, Math.max(0, (now - previous) / 1000));
                previous = now;
                const raw = Math.min(1, (now - start) / DURATION);
                const eased = smooth(raw);
                const center = burn
                    ? (width + 100) - (width + 200) * eased
                    : -100 + (width + 200) * eased;
                const waviness = Math.sin(Math.PI * raw);

                function edgeX(y) {
                    return center + waviness * (
                        16 * Math.sin(y * .023 + now * .0055) +
                         9 * Math.sin(y * .063 - now * .009) +
                         5 * Math.sin(y * .13 + now * .012)
                    );
                }

                const pts = [];
                const count = Math.max(28, Math.ceil(height / 25));
                for (let i = 0; i <= count; i++) {
                    const y = height * i / count;
                    pts.push([edgeX(y), y]);
                }
                const reverse = pts.slice().reverse().map(function (p) {
                    return p[0].toFixed(1) + 'px ' + p[1].toFixed(1) + 'px';
                }).join(',');
                preview.style.clipPath = burn
                    ? 'polygon(100% 0,100% 100%,' + reverse + ')'
                    : 'polygon(0 0,0 100%,' + reverse + ')';

                ctx.clearRect(0, 0, width, height);

                // Smoke first, so bright fire and sparks appear in front.
                ctx.globalCompositeOperation = 'source-over';
                for (let i = particles.length - 1; i >= 0; i--) {
                    const p = particles[i];
                    p.remaining -= delta;
                    if (p.remaining <= 0) { particles.splice(i, 1); continue; }
                    p.x += p.vx * delta;
                    p.y += p.vy * delta;
                    p.vy -= 18 * delta;
                    if (p.kind !== 'smoke') continue;
                    const opacity = Math.min(1, p.remaining / .35) * .42;
                    const size = p.radius * (1 + (1 - p.remaining / p.life) * .8);
                    ctx.globalAlpha = opacity;
                    ctx.drawImage(SPRITES.smoke, p.x - size, p.y - size, size * 2, size * 2);
                }
                ctx.globalAlpha = 1;

                // The irregular, continuously moving combustion front.
                ctx.beginPath();
                pts.forEach(function (p, i) {
                    if (i === 0) ctx.moveTo(p[0], p[1]);
                    else ctx.lineTo(p[0], p[1]);
                });
                ctx.lineJoin = 'round';
                ctx.lineCap = 'round';
                ctx.shadowColor = burn ? '#ff3905' : '#b1eaff';
                ctx.shadowBlur = burn ? 48 : 55;
                ctx.strokeStyle = burn ? 'rgba(255,41,5,.82)' : 'rgba(160,227,255,.72)';
                ctx.lineWidth = burn ? 29 : 35;
                ctx.stroke();
                ctx.shadowBlur = 21;
                ctx.strokeStyle = burn ? '#ff9d1c' : '#e5fbff';
                ctx.lineWidth = burn ? 9 : 11;
                ctx.stroke();
                ctx.shadowBlur = 11;
                ctx.strokeStyle = '#fff9e2';
                ctx.lineWidth = 2.5;
                ctx.stroke();
                ctx.shadowBlur = 0;

                // Actual flame tongues curling into the page that is burning.
                // Layered Bezier shapes prevent this from looking like a flat wipe.
                if (burn) {
                    ctx.save();
                    ctx.globalCompositeOperation = 'lighter';
                    for (let y = -20; y < height + 45; y += 31) {
                        const x = edgeX(y);
                        const flicker = Math.sin(now * .014 + y * .19);
                        const lift = 24 + 29 * (1 + flicker) + 22 * Math.abs(Math.sin(now * .006 - y * .1));
                        const lean = 15 + 12 * Math.sin(now * .009 + y * .075);
                        ctx.fillStyle = 'rgba(255,77,5,.39)';
                        ctx.beginPath();
                        ctx.moveTo(x + 13, y + 15);
                        ctx.bezierCurveTo(x - 17, y - 2, x - lean - 25, y - lift * .62, x - lean, y - lift);
                        ctx.bezierCurveTo(x - 2, y - lift * .56, x + 11, y - 13, x + 17, y + 15);
                        ctx.closePath();
                        ctx.fill();

                        ctx.fillStyle = 'rgba(255,220,91,.43)';
                        ctx.beginPath();
                        ctx.moveTo(x + 3, y + 7);
                        ctx.quadraticCurveTo(x - 10, y - lift * .28, x - lean * .6, y - lift * .68);
                        ctx.quadraticCurveTo(x + 3, y - lift * .3, x + 7, y + 7);
                        ctx.closePath();
                        ctx.fill();
                    }
                    ctx.restore();
                }

                // Live flame tongues / sparks, not an animated screenshot.
                const amount = Math.max(14, Math.min(34, Math.round(height / 41)));
                for (let i = 0; i < amount; i++) {
                    const y = rand(0, height);
                    spawn(edgeX(y), y);
                }

                ctx.globalCompositeOperation = 'lighter';
                for (let i = 0; i < particles.length; i++) {
                    const p = particles[i];
                    if (p.kind === 'smoke') continue;
                    const stage = 1 - p.remaining / p.life;
                    const fade = Math.min(1, p.remaining * 3) * (1 - stage * .5);
                    ctx.save();
                    ctx.globalAlpha = fade * (p.kind === 'ember' ? .85 : .8);
                    ctx.translate(p.x, p.y);
                    ctx.rotate(p.angle);
                    const sprite = p.kind === 'blue' ? SPRITES.blue :
                        p.kind === 'ember' ? SPRITES.ember : SPRITES.flame;
                    const sx = p.radius * (p.kind === 'flame' ? .9 : 1);
                    const sy = p.radius * (p.kind === 'flame' ? 1.7 : 1);
                    ctx.drawImage(sprite, -sx, -sy, sx * 2, sy * 2);
                    ctx.restore();
                }
                ctx.globalAlpha = 1;
                ctx.globalCompositeOperation = 'source-over';

                if (raw < 1) {
                    requestAnimationFrame(render);
                } else {
                    done = true;
                    preview.style.clipPath = 'none';
                    setTimeout(resolve, 110);
                }
            }
            requestAnimationFrame(render);
        });
    }

    function handoff() {
        // A very short opaque frame hides the last real document navigation.
        // The preview is already the actual target URL, not mock Wiki text.
        const cover = document.createElement('div');
        cover.id = 'kkpt-handoff';
        if (!burn) cover.className = 'kkpt-sky';
        document.body.append(cover);
        requestAnimationFrame(function () {
            cover.style.opacity = '1';
            setTimeout(function () { window.location.assign(targetUrl); }, 200);
        });
    }

    async function begin() {
        const preview = await preparePreview();
        await runAnimation(preview);
        handoff();
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', makeButton, { once: true });
    } else {
        makeButton();
    }
}());